Docs
PulsePrison
PulsePrison is a modular prison core for Paper: a pickaxe with levels and enchants, public and private mines, an economy with unlimited currencies and more than twenty progression systems, all configured in YAML and translated per player.

| Version | 2.0.0 |
| Server | Paper 1.20.4 to 1.21.11 |
| Java | 17 or newer |
| Required dependencies | None |
| Optional dependencies | PlaceholderAPI, Vault, PlayerPoints, WorldEdit or FastAsyncWorldEdit, WorldGuard, HeadDatabase |
What's included
Mining
- A persistent pickaxe with level, experience, skins, crystals and 25 enchants of up to 100 levels.
- A YAML enchant creator with formulas, effects and actions.
- Rank mines with time or percentage resets and an engine that never freezes the server.
- Packet private mines: thousands of blocks per second without writing the world, with members, visitors, taxes, expansions and stages.
- Bombs, drills, lucky blocks, autominers, robots and AFK blocks.
Economy
- Unlimited currencies: internal, stored in the player profile, from Vault, from PlayerPoints or from any plugin through commands.
- Auto-sell, virtual backpacks, a supply driven market and multipliers.
Progression
- Ranks, prestige, rebirth and unlimited leveling tracks with rewards.
- Skill tree, pets, attributes, boosters, milestones, masteries, armor sets and active abilities.
- One shared list of stats that adds up every bonus, shown with
/stats.
Social
- Clans with a bank and leaderboard, competitive seasons, cells and chat formatting.
For server owners
- Every system is a module that turns off without leaving anything behind.
- Every menu is YAML with conditions, pages and actions.
- Every text is a key in
messages.yml, and each player picks their language. - Storage in JSON, SQLite or MySQL.
- A developer API with services, events and extension points to build addons.
How this documentation is organized
| Section | For |
|---|---|
| Getting started | Installing, setting up a server from scratch, choosing modules and storage |
| Core concepts | What every system shares: currencies, actions, formulas, costs, stats, menus and languages |
| Pickaxe and enchants | Everything that lives on the pickaxe |
| Mines | Rank mines, private mines, cells and robots |
| Economy | Selling, prices, market, backpacks and multipliers |
| Progression | Ranks, levels and every player upgrade system |
| Mine content | Placeables, autominers and AFK blocks |
| Social | Clans, seasons and chat |
| Administration | Staff commands, reloads and backups |
| Reference | Full tables of commands, permissions, placeholders and files |
| Developers | API, events and how to build addons |
If this is your first time, start with Installation and continue with First server.