Effects
Config file: modules/effects.yml
The Effects module adds no commands or gameplay rules of its own — it purely listens to AtomCombat's internal events (see Internal Events) and layers particles, sounds, fireworks and action bar feedback on top of them. Disabling this module removes all of the below without affecting the underlying mechanics.
Kill feedback
kill:
enabled: true
particle: FLAME
particle-count: 30
sound: ENTITY_WITHER_DEATH
sound-volume: 0.6
sound-pitch: 1.4Plays at the victim's location on every confirmed PvP kill. particle and sound accept any Bukkit Particle/Sound enum name.
Killstreak firework
killstreak:
firework-enabled: true
firework-power: 1Launches a firework on the player when they reach a killstreak threshold (see Bounties). firework-power is the flight height (0-3); 0 detonates immediately at the player's feet.
Bounty claimed firework
bounty-claimed:
firework-enabled: trueLaunches a firework on the killer when a bounty is paid out.
Bounty placed alert
bounty-alert:
enabled: true
sound: ENTITY_ENDER_DRAGON_GROWLPlays a sound and shows a title/subtitle to a player the moment someone places a bounty on them (if they're online). The text is localized — see the effects section of your language file.
Combat tag action bar
combat-tag:
action-bar: trueShows a live countdown ("In combat: 12s") in the action bar to both players involved in a combat tag, for the duration configured in Combat Rules.